Editing Basic orbit maneuvers
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 7: | Line 7: | ||
==Orbital Maneuvers== | ==Orbital Maneuvers== | ||
===Raising/lowering periapsis=== | ===Raising/lowering periapsis=== | ||
− | Raising the periapsis of your orbit is an important maneuver, and is used in a variety of ways, ranging from achieving a stable orbit to rendezvousing with another craft. Along with being quite important, it is also a relatively easy maneuver, so you should take the time to master it. To raise your periapsis, you must fire your main thrusters while facing prograde at your apoapsis. To do this, wait until the {{MFD|ApT}} (Time to Apoapsis) readout on your Orbit MFD approaches about 90 seconds. At this point, it is necessary to engage the prograde autopilot ({{Key|[}}), and wait until your craft has turned completely prograde. If it has not already, wait until {{MFD|ApT=60}} before engaging you main thrusters. Watch your periapsis altitude rise ({{MFD|PeA}} on your Orbit MFD), and kill the thrust when it has reached your desired altitude. As a general rule, anything above 200 km in LEO is safe. | + | Raising the periapsis of your orbit is an important maneuver, and is used in a variety of ways, ranging from achieving a stable orbit to rendezvousing with another craft. Along with being quite important, it is also a relatively easy maneuver, so you should take the time to master it. To raise your periapsis, you must fire your main thrusters while facing prograde at your apoapsis. To do this, wait until the {{MFD|ApT}}} (Time to Apoapsis) readout on your Orbit MFD approaches about 90 seconds. At this point, it is necessary to engage the prograde autopilot ({{Key|[}}), and wait until your craft has turned completely prograde. If it has not already, wait until {{MFD|ApT=60}} before engaging you main thrusters. Watch your periapsis altitude rise ({{MFD|PeA}} on your Orbit MFD), and kill the thrust when it has reached your desired altitude. As a general rule, anything above 200 km in LEO is safe. |
− | Lowering the periapsis of your orbit is also a useful maneuver to master, as it plays an important role in deorbiting you craft. The procedure is similar to what is done to raise your periapsis, but inverse. Again, you must wait until you are nearing your apoapsis, but instead of turning prograde when{{MFD|ApT=90}}, you will turn retrograde ({{Key|]}}). Once your craft has fully turned and is facing retrograde, engage your main thrusters, and monitor the rate at which your periapsis falls. Be careful to kill thrust before you periapsis has fallen below the surface. | + | Lowering the periapsis of your orbit is also a useful maneuver to master, as it plays an important role in deorbiting you craft. The procedure is similar to what is done to raise your periapsis, but inverse. Again, you must wait until you are nearing your apoapsis, but instead of turning prograde when {{MFD|ApT=90}}, you will turn retrograde ({{Key|]}}). Once your craft has fully turned and is facing retrograde, engage your main thrusters, and monitor the rate at which your periapsis falls. Be careful to kill thrust before you periapsis has fallen below the surface. |
===Raising/lowering apoapsis=== | ===Raising/lowering apoapsis=== | ||
− | Your apoapsis is raised and lowered in ways similar to the manipulation of your periapsis. These maneuvers are just as important as important as the maneuvers regarding your periapsis, and a similar amount of time should be dedicated to mastering and understanding them. Instead of burning at your apoapsis, as was done with periapsis manipulation, you will now burn at your periapsis. On your Orbit MFD, you will want to watch the {{MFD|PeT}} reading, and wait for it to approach 90 seconds. Once it does, turn prograde ({{Key|[}}) and fire your main thrusters. You will notice the altitude of the apoapsis ({{MFD|ApA | + | Your apoapsis is raised and lowered in ways similar to the manipulation of your periapsis. These maneuvers are just as important as important as the maneuvers regarding your periapsis, and a similar amount of time should be dedicated to mastering and understanding them. Instead of burning at your apoapsis, as was done with periapsis manipulation, you will now burn at your periapsis. On your Orbit MFD, you will want to watch the {{MFD|PeT}} reading, and wait for it to approach 90 seconds. Once it does, turn prograde ({{Key|[}}) and fire your main thrusters. You will notice the altitude of the apoapsis ({{MFD|ApA on the Orbit MFD) begin to increase. Kill thrust when it has reached a desired altitude. |
Lowering, again, is the inverse of the procedure for raising. Once you reach your periapsis, turn retrograde ({{Key|]}}), and engage thrusters. The {{MFD|ApA}} readout will begin to decrease. If you lower you apoapsis far enough, you may notice your apoapsis and periapsis flipping on the Orbit MFD. This is due to your apoapsis's altitude falling lower than your periapsis's altitude, and therefore it is no longer the apoapsis. Continue firing regardless of this, and your apoapsis (now the periapsis) will continue to lower. | Lowering, again, is the inverse of the procedure for raising. Once you reach your periapsis, turn retrograde ({{Key|]}}), and engage thrusters. The {{MFD|ApA}} readout will begin to decrease. If you lower you apoapsis far enough, you may notice your apoapsis and periapsis flipping on the Orbit MFD. This is due to your apoapsis's altitude falling lower than your periapsis's altitude, and therefore it is no longer the apoapsis. Continue firing regardless of this, and your apoapsis (now the periapsis) will continue to lower. | ||
===Plane changes=== | ===Plane changes=== | ||
− | |||
− | |||
===Deorbit=== | ===Deorbit=== | ||
− | |||
==Transfer maneuvers== | ==Transfer maneuvers== | ||
===Hohmann transfer=== | ===Hohmann transfer=== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
===Bi-elliptic transfer=== | ===Bi-elliptic transfer=== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
===Accelerated transfer=== | ===Accelerated transfer=== | ||
{{Stub}} | {{Stub}} | ||
− | |||
[[Category:Tutorials]] | [[Category:Tutorials]] | ||
− |