Editing Converting to msh
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+ | =WIP= | ||
==Introduction== | ==Introduction== | ||
− | The Mesh format *.msh is | + | The Mesh format *.msh is Orbiters 3D Model Format. It supports vertex normals, materials and textures. |
− | The 3DModel.pdf, availabe in the Orbiter SDK ([[http://www.medphys.ucl.ac.uk/~martins/orbit/download.html download]] | + | The 3DModel.pdf, availabe in the Orbiter SDK ([[http://www.medphys.ucl.ac.uk/~martins/orbit/download.html download)]] describes the mesh format in detail. |
− | ==Converting to 3ds== | + | ==1. Converting to 3ds== |
− | + | (Anim8or) | |
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− | ==Converting to msh== | + | ==2. Converting to msh== |
+ | (3ds2msh | ||
+ | (mesh_Maker) | ||
− | + | [[Shading]] | |
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