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− | This page documents the travails and heartache necessary to get the | + | This page documents the travails and heartache necessary to get the MSVC++ 2005 Express Edition to compile Orbiter projects. |
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== Requirements == | == Requirements == | ||
=== Get the Compiler === | === Get the Compiler === | ||
− | Go to the [ | + | Go to the [http://msdn.microsoft.com/vstudio/express/visualc/download/ Microsoft download center] and get the compiler. |
Tell the program you are agreeing to its pernicious license agreement, but do it with your fingers crossed. | Tell the program you are agreeing to its pernicious license agreement, but do it with your fingers crossed. | ||
− | + | Get the Graphical IDE, but not MSDN or SQL stuff. | |
=== Get Orbiter and the SDK === | === Get Orbiter and the SDK === | ||
− | Get Orbiter from [ | + | Get Orbiter and the OrbiterSDK from [http://www.orbitersim.com/ Orbitersim.com] and unpack it. |
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+ | For the latest version of Orbiter, 2006-P1, you need the following files: | ||
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+ | #Orbiter Base (060929) | ||
+ | #Orbiter SDK (060929) | ||
− | For the | + | For the older Orbiter 06 version, you need the following files: |
− | + | #Orbiter Base (060504) | |
+ | #Orbiter SDK (060504) | ||
− | For the older Orbiter | + | For the older Orbiter 05 version, you need at least 4 files: |
− | #Orbiter Base ( | + | #Orbiter Base (050116) |
− | #Orbiter SDK ( | + | #Orbiter SDK (050116) |
+ | #Orbiter Base Patch (050216) | ||
+ | #Orbiter SDK Patch (050216) | ||
Unpack all these files into the same folder, in order. A good choice is <tt>C:\Orbiter</tt>. This document assumes you use this path, from now on. | Unpack all these files into the same folder, in order. A good choice is <tt>C:\Orbiter</tt>. This document assumes you use this path, from now on. | ||
− | When installing the patches, it will | + | When installing the patches, it will if it is ok to replace a file. Say ''yes to all''. |
=== Get the Windows SDK === | === Get the Windows SDK === | ||
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You need the SDK to get <tt>windows.h</tt> and its associated files. | You need the SDK to get <tt>windows.h</tt> and its associated files. | ||
− | + | Go to [http://www.microsoft.com/downloads/details.aspx?FamilyId=A55B6B43-E24F-4EA3-A93E-40C0EC4F68E5&displaylang=en here] to get the Windows Platform SDK. It says it is the Windows 2003 Server SDK but it includes what we want. (Note that you can now download the SDK rather than running the installer directly from your Windows machine.) Run the installer and uncheck everything but what is shown below. | |
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− | Run the installer and uncheck everything but what is shown below. | ||
[[Image:SDKInstall1.png]] | [[Image:SDKInstall1.png]] | ||
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== Setting up a project == | == Setting up a project == | ||
− | VC++ 2003 files are not perfectly compatible with VC++ 2005, and the non-free version is not perfectly compatible with the free version. | + | VC++ 2003 files are not perfectly compatible with VC++ 2005, and the non-free version is not perfectly compatible with the free version. There are several changes that you need to make to the project to get it to compile. Fortunately, they are small, and the same for all projects. |
We will modify the ShuttlePB project to work with the VC++2005. Start VC++, and open the project file <tt>OrbiterSDK\samples\ShuttlePB\ShuttlePB.dsw</tt>. | We will modify the ShuttlePB project to work with the VC++2005. Start VC++, and open the project file <tt>OrbiterSDK\samples\ShuttlePB\ShuttlePB.dsw</tt>. | ||
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=== Include path === | === Include path === | ||
− | + | Add the SDK include path for both the Platform SDK and the Orbiter SDK to the project include path. The Platform SDK installs itself by default to <tt>C:\Program Files\Microsoft Platform SDK</tt> so add the path <tt>C:\Program Files\Microsoft Platform SDK\Include</tt>. Orbiter can be installed anywhere, but if you unpacked it to <tt>C:\Orbiter</tt>, the correct path is <tt>C:\Orbiter\Orbitersdk\include</tt>. Or, you can have it be a relative path, like <tt>..\..\include</tt> (This number of ..\ is correct for ShuttlePB, check for the right number for anyplace else) | |
[[Image:SDKInstall3.png]] | [[Image:SDKInstall3.png]] | ||
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=== Library path === | === Library path === | ||
− | Add the SDK library path for both the Platform SDK and the Orbiter SDK to the linker library path. The Platform SDK path default is <tt>C:\Program Files\Microsoft Platform SDK\lib</tt>. The Orbiter SDK default is <tt>C:\Orbiter\Orbitersdk\lib</tt> | + | Add the SDK library path for both the Platform SDK and the Orbiter SDK to the linker library path. The Platform SDK path default is <tt>C:\Program Files\Microsoft Platform SDK\lib</tt>. The Orbiter SDK default is <tt>C:\Orbiter\Orbitersdk\lib</tt> |
[[Image:SDKInstall5.png]] | [[Image:SDKInstall5.png]] | ||
− | + | === C++ language change === | |
There are a few important changes between code for Visual C++ 2005 and earlier versions. Fortunately, only small modifications to the code are required to compensate for them. | There are a few important changes between code for Visual C++ 2005 and earlier versions. Fortunately, only small modifications to the code are required to compensate for them. | ||
− | First, load OrbiterAPI.h and change the reference to <tt><fstream.h></tt> to <tt><fstream></tt> so it will find the renamed header file correctly | + | First, load OrbiterAPI.h and change the reference to <tt><fstream.h></tt> to <tt><fstream></tt> so it will find the renamed header file correctly. |
If you were to try to build the project after making that change, it would still fail on line 43 of <tt>ShuttlePB.cpp</tt>. | If you were to try to build the project after making that change, it would still fail on line 43 of <tt>ShuttlePB.cpp</tt>. | ||
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Note that to allow backwards compatibility it's best to always define a for() loop variable outside the loop in this manner, even when no code tries to access the variable outside the loop. Otherwise, if, for example, you include two for() loops in the same function which both define <tt>int i</tt> as their loop variable, it will compile in VC++2005 but fail to compile in older versions. | Note that to allow backwards compatibility it's best to always define a for() loop variable outside the loop in this manner, even when no code tries to access the variable outside the loop. Otherwise, if, for example, you include two for() loops in the same function which both define <tt>int i</tt> as their loop variable, it will compile in VC++2005 but fail to compile in older versions. | ||
− | There is an option in the project compiler settings window which changes this particular standard, but the code change makes the code clearer and more readable, and, more importantly, it's now correct C++ code according to the C++ standard. | + | There is an option in the project compiler settings window which changes this particular standard, but the code change makes the code clearer and more readable, and, more importantly, it's now correct C++ code according to the C++ standard. |
=== Adding and Removing libraries === | === Adding and Removing libraries === | ||
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[[Image:SDKInstall4.png]] | [[Image:SDKInstall4.png]] | ||
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== Compiling the addon == | == Compiling the addon == | ||
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Use the menu option Build/Build ShuttlePB to compile. It should now compile cleanly, no errors or warnings. The DLL will be in <tt>C:\Orbiter\Modules\ShuttlePB.dll</tt>. If you are making an MFD or plugin, you will want those to compile into the <tt>C:\Orbiter\Modules\Plugin</tt> folder. If you go look up this module, it should have the current time, and be accompanied by a .exp and a .lib file, both of which have the current date on them. Load any scenario which uses ShuttlePB and fly it normally. | Use the menu option Build/Build ShuttlePB to compile. It should now compile cleanly, no errors or warnings. The DLL will be in <tt>C:\Orbiter\Modules\ShuttlePB.dll</tt>. If you are making an MFD or plugin, you will want those to compile into the <tt>C:\Orbiter\Modules\Plugin</tt> folder. If you go look up this module, it should have the current time, and be accompanied by a .exp and a .lib file, both of which have the current date on them. Load any scenario which uses ShuttlePB and fly it normally. | ||
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== To Do == | == To Do == | ||
*Check if this compiles vessels with panels. | *Check if this compiles vessels with panels. | ||
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{{HasPrecis}} | {{HasPrecis}} | ||
− | + | [[Category:Tutorials]][[Category:Addon tutorials]] | |
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− | [[Category:Tutorials]][[Category: |