Editing HUD Tutorial (Flight Director)
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Windows has the following logic behind its line drawing algorithm: You move a virtual "turtle" at a position and let it draw lines. The end point of each line can also be used as start of a new line, so for drawing polylines, you only need to move the "turtle" to the starting point and draw the lines in sequence. | Windows has the following logic behind its line drawing algorithm: You move a virtual "turtle" at a position and let it draw lines. The end point of each line can also be used as start of a new line, so for drawing polylines, you only need to move the "turtle" to the starting point and draw the lines in sequence. | ||
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