Editing Launch Azimuth
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− | The '''launch azimuth''' is the angle between north direction and the projection of the initial | + | The '''launch azimuth''' is the angle between north direction and the projection of the initial orbit plane onto the launch location. |
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==Relation between latitude and inclination== | ==Relation between latitude and inclination== | ||
− | Not all | + | Not all inclinations can be reached at a position on a celestial body. The problem is, that the launch location has to be a point inside the target orbit plane. So, if the latitude of a launch location is higher than the inclination, the orbit can't be reached directly. |
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− | Using spherical trigonometry, we can | + | Using spherical trigonometry, we can calculate the launch azimuth required to hit any allowed orbit inclination. |
<math>\cos(i)=\cos(\phi)\sin(\beta)\!</math> | <math>\cos(i)=\cos(\phi)\sin(\beta)\!</math> | ||
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This shows mathematically why the inclination must be greater than the launch latitude: Otherwise, the argument to the inverse sine function would be greater than 1, which is out of its domain. Therefore there is no solution in this case. | This shows mathematically why the inclination must be greater than the launch latitude: Otherwise, the argument to the inverse sine function would be greater than 1, which is out of its domain. Therefore there is no solution in this case. | ||
− | + | Also, note that frequently there are two solutions: one northbound and one southbound. There is only one solution if the inclination is precisely equal to the latitude, and that is due east. There is only one solution if the inclination plus latitude exactly equals 180° (retrograde orbit), and that is due west. | |
=== Example === | === Example === | ||
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The above is the correct azimuth, in inertial space. However, when you are sitting on the surface of the earth with your compass, plotting takeoff, you are rotating with the Earth. This rotation must be compensated for. | The above is the correct azimuth, in inertial space. However, when you are sitting on the surface of the earth with your compass, plotting takeoff, you are rotating with the Earth. This rotation must be compensated for. | ||
− | [[Image:Launch Azimuth 1. | + | [[Image:Launch Azimuth 1.png]] |
The above triangle shows the geometry necessary for calculating the rotating frame launch azimuth. Of the three vectors above, two are known, the inertial vector and the earth rotation vector. The third is just the difference between those two vectors. Note that you have to know the speed of your target orbit! [[Front Cover Equations|Calculate]] this from the orbit altitude, or use 7.730km/s for a typical 300km circular orbit. | The above triangle shows the geometry necessary for calculating the rotating frame launch azimuth. Of the three vectors above, two are known, the inertial vector and the earth rotation vector. The third is just the difference between those two vectors. Note that you have to know the speed of your target orbit! [[Front Cover Equations|Calculate]] this from the orbit altitude, or use 7.730km/s for a typical 300km circular orbit. | ||
− | I show these 2D vectors using the notation <math>\vec{v}= | + | I show these 2D vectors using the notation <math>\vec{v}=<v_x,v_y>\!</math>. |
{| | {| | ||
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|<math>\vec{v}_{inertial}-\vec{v}_{earthrot}=\vec{v}_{rot}</math> | |<math>\vec{v}_{inertial}-\vec{v}_{earthrot}=\vec{v}_{rot}</math> | ||
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− | |<math>\vec{v}_{inertial}=v_{orbit} | + | |<math>\vec{v}_{inertial}=v_{orbit}<\sin(\beta_{inertial}),\cos(\beta_{inertial})></math> |
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− | |<math>\vec{v}_{earthrot}= | + | |<math>\vec{v}_{earthrot}=<\cos(\phi),0>v_{eqrot}</math>||where <math>v_{eqrot}\!</math> is the rotation speed at the Earth equator, given by <math>v_{eqrot}=\frac{2\pi r_{eq}}{T_{rot}}</math>. For the Earth, <math>T_{rot}=86164.09\mbox{s}\!</math> and <math>r_{eq}=6371010\mbox{m}\!</math> so <math>v_{eqrot}=464.581\frac{\mbox{m}}{\mbox{s}}</math> |
|} | |} | ||
{| | {| | ||
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|<math>\vec{v}_{rot}</math>||<math>=\vec{v}_{inertial}-\vec{v}_{earthrot}</math> | |<math>\vec{v}_{rot}</math>||<math>=\vec{v}_{inertial}-\vec{v}_{earthrot}</math> | ||
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− | | ||<math>= | + | | ||<math>=<v_{orbit}\sin(\beta_{inertial}),v_{orbit}\cos(\beta_{inertial})>-<v_{eqrot}\cos(\phi),0>\!</math> |
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− | | ||<math>= | + | | ||<math>=<v_{orbit}\sin(\beta_{inertial})-v_{eqrot}\cos(\phi),v_{orbit}\cos(\beta_{inertial})>\!</math> |
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|} | |} | ||
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|<math>\beta_{inertial}=44.98^{\circ}\!</math> | |<math>\beta_{inertial}=44.98^{\circ}\!</math> | ||
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− | |<math>v_{orbit}=7730\frac{\mbox{m}}{\mbox{s}} | + | |<math>v_{orbit}=7730\frac{\mbox{m}}{\mbox{s}}</math> |
|} | |} | ||
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| ||<math>5055\frac{\mbox{m}}{\mbox{s}}\!</math> | | ||<math>5055\frac{\mbox{m}}{\mbox{s}}\!</math> | ||
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− | |<math>v_{ | + | |<math>v_{xrot}=\!</math>||<math>v_{orbit}\cos(\beta_{inertial})\!</math> |
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| ||<math>7730\cos(44.98^{\circ})\!</math> | | ||<math>7730\cos(44.98^{\circ})\!</math> | ||
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| ||<math>=\tan^{-1}\left(\frac{5055}{5467}\right)</math> | | ||<math>=\tan^{-1}\left(\frac{5055}{5467}\right)</math> | ||
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− | | ||<math>42.76^{\circ}</math> | + | | ||<math>42.76^{\circ}</math> |
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|<math>v_{rot}\!</math>||<math>=\sqrt{v_{rotx}^2+v_{roty}^2}</math> | |<math>v_{rot}\!</math>||<math>=\sqrt{v_{rotx}^2+v_{roty}^2}</math> | ||
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− | | ||<math>=7446\frac{\mbox{m}}{\mbox{s}}</math> | + | | ||<math>=7446\frac{\mbox{m}}{\mbox{s}}</math> |
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− | |<math>\Delta v\!</math>||<math>=v_{ | + | |<math>\Delta v\!</math>||<math>=v_{inertial}-v_{rot}\!</math> |
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| ||<math>=7730-7446\!</math> | | ||<math>=7730-7446\!</math> | ||
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− | | ||<math>=284\frac{\mbox{m}}{\mbox{s}}</math> | + | | ||<math>=284\frac{\mbox{m}}{\mbox{s}}</math> |
|} | |} | ||
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[[Category:Tutorials]] | [[Category:Tutorials]] |