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==Status== | ==Status== | ||
− | Periodically developed. Been declared playable by some users and good enough for a sudden | + | Periodically developed. Been declared playable by some users and good enough for a sudden Orbiter release, if you have Nvidia GPU. |
− | Latest development version is | + | Latest development version is 090322, available at OF. |
+ | |||
+ | '''Currently working on:''' | ||
+ | * Solving ATI red devil bug | ||
+ | * Better atmosphere | ||
+ | * Cleaning up shadows and reflections | ||
+ | * Real rings rendering | ||
+ | * Multilight improvements | ||
+ | |||
+ | '''Currently thinking on:''' | ||
+ | * Better terrain | ||
+ | * Memory and LOD fine-tuning | ||
+ | * Getting the rings real-looking | ||
+ | * Dynamic textures | ||
+ | * Multilight config framework | ||
+ | * More natural reflections | ||
+ | |||
+ | '''What is done:''' | ||
+ | * Quite a lot | ||
+ | * Navigable universe | ||
+ | * Vessel mesh rendering sans animations | ||
+ | * Planet rendering Lv 0-14 | ||
+ | * Surface base rendering and culling | ||
+ | * Planetary meshes, mostly complete | ||
+ | * Terrain and atmospheric shade | ||
+ | * Basic rings | ||
+ | * Beyound Orbiter - stars | ||
+ | * Panels, glass cockpit | ||
+ | * Vessel animations | ||
+ | |||
+ | ==Known bugs/issues (090322)== | ||
+ | * ATI GPU's red devil bug | ||
+ | * Either slow or imprecise shadows | ||
+ | * Few MFD's supported | ||
+ | * Fonts look bad | ||
==Links== | ==Links== | ||
[http://www.orbiter-forum.com/showthread.php?t=7403 Current development thread] | [http://www.orbiter-forum.com/showthread.php?t=7403 Current development thread] | ||
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