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− | [[Image:Martins.jpg|right|thumb| | + | [[Image:Martins.jpg|right|thumb|Martin Schweiger, Ph.D., the developer of Orbiter]] |
− | '''Orbiter''' | + | '''Orbiter''' is a freeware space flight simulator created by Martin Schweiger, Ph. D., of the Department of Medical Physics and Bioengineering at University College London. The most current stable version is Orbiter 2010. |
==Structure== | ==Structure== | ||
− | Orbiter is a physics simulator which uses Newtonian physics to simulate the behaviour of spacecraft & other objects within our solar system. While somewhat vulnerable to crashes caused by | + | Orbiter is a physics simulator which uses Newtonian physics to simulate the behaviour of spacecraft & other objects within our solar system. While somewhat vulnerable to crashes caused by addons or extreme simulation demands, Orbiter is generally quite stable when used properly. Orbiters filestructure consists of [[Configuration File|configuration files]], [[Compiled HTML File|help files]], [[Mesh|meshes]], [[Texture|textures]] and [[Orbiter Module|modules]] which are integrated by the main executable ''Orbiter.exe''. This very flexible architecture makes addon development for Orbiter relatively easy. |
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* DirectX 7.0 or higher | * DirectX 7.0 or higher | ||
* DirectX compatible 3D graphics accelerator card with at least 16MB of video RAM (32MB or more recommended) and DXT texture compression support | * DirectX compatible 3D graphics accelerator card with at least 16MB of video RAM (32MB or more recommended) and DXT texture compression support | ||
− | * Approximately 100MB of free disk space for the minimum installation (additional high | + | * Approximately 100MB of free disk space for the minimum installation (additional high resolution textures and addons will require more space). |
* DirectX compatible joystick (optional) | * DirectX compatible joystick (optional) | ||
− | Installing high-resolution texture packs or | + | Installing high-resolution texture packs or addons may have an impact on performance and could require significantly higher computing specs. |
==The default solar system== | ==The default solar system== | ||
− | The default solar system includes all known planets (except the [[Dwarf Planet|dwarf planets]]) and the major moons. Most planets are equipped with a [[Ephemeris|ephemeris]] module, which | + | The default solar system includes all known planets (except the [[Dwarf Planet|dwarf planets]]) and the major moons. Most planets are equipped with a [[Ephemeris|ephemeris]] module, which calculate the position of the celestial bodies to a very high accuracy, making it possible to simulate historic space missions by using nearly the same maneuvers as in reality. |
− | Also included in the basic Orbiter distribution are several [[ | + | Also included in the basic Orbiter distribution are several [[spaceports]], where players can refuel their spacecraft: |
* [[Kennedy Space Center]] | * [[Kennedy Space Center]] | ||
− | * [[Habana]] located close to Habana, | + | * [[Habana (spaceport)|Habana]] located close to Habana, Cuba |
− | * [[Brighton Beach]] located on the [[Moons|Moon]] near side | + | * [[Brighton Beach]] located on the [[Moons|Moon]] near side. |
− | * [[Olympus]] | + | * [[Olympus Spaceport|Olympus]] located on [[Mars]] |
− | For a complete list of the bases included with the Orbiter distribution, see the [[ | + | For a complete list of the bases included with the Orbiter distribution, see the [[surface base]] article. |
==Standard Spacecraft== | ==Standard Spacecraft== | ||
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In spite of its destruction in reality, Mir is placed in an alternative orbit making it a possible start for interplanetary missions. | In spite of its destruction in reality, Mir is placed in an alternative orbit making it a possible start for interplanetary missions. | ||
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==Installation Instructions== | ==Installation Instructions== | ||
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==See also== | ==See also== | ||
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* [http://www.orbithangar.com/index.php Orbit Hangar Mods] | * [http://www.orbithangar.com/index.php Orbit Hangar Mods] | ||
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