Editing Space Shuttle Atlantis
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[[Image:Space Shuttle Atlantis.jpg|200px|thumb|right|Space Shuttle Atlantis]] | [[Image:Space Shuttle Atlantis.jpg|200px|thumb|right|Space Shuttle Atlantis]] | ||
− | '''Space Shuttle Atlantis''' represents the only “real” spacecraft in the basic | + | '''Space Shuttle Atlantis''' represents the only “real” spacecraft in the basic Orbiter distribution (but there are many more available as addons). Its flight characteristics are less forgiving than fictional models like the Delta-glider, and just reaching orbit is a challenge. |
− | The Atlantis orbiter features a working payload bay with remote manipulator system (“Canadarm”), so you can simulate the deployment or even recapture of | + | The Atlantis orbiter features a working payload bay with remote manipulator system (“Canadarm”), so you can simulate the deployment or even recapture of satellites, or the shipment of resupplies to the International Space Station. |
− | The model now also features a | + | The model now also features a virtual cockpit, with working MFD instruments and head-up display. |
'''Launch:''' | '''Launch:''' | ||
* Fire main engines at 100%. | * Fire main engines at 100%. | ||
− | * SRBs are ignited automatically when main engines reach 95%. | + | * SRBs are ignited automatically when main engines reach 95%. SRBs are not controlled manually. Once ignited, they cannot be shut off. |
* During launch, attitude is controlled via SRB thrust vectoring. Roll shuttle for required heading, and decrease pitch during ascent for required orbit insertion. | * During launch, attitude is controlled via SRB thrust vectoring. Roll shuttle for required heading, and decrease pitch during ascent for required orbit insertion. | ||
* SRBs separate automatically at T+2:06min. In an emergency, SRBs can be jettisoned manually with E. | * SRBs separate automatically at T+2:06min. In an emergency, SRBs can be jettisoned manually with E. | ||
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* The RMS arm can be stowed in its transport position by pressing the RMS “Stow” button. This is only possible as long as no object is attached to the arm. | * The RMS arm can be stowed in its transport position by pressing the RMS “Stow” button. This is only possible as long as no object is attached to the arm. | ||
* Payload can be released directly from the bay by pressing the “Purge” button. | * Payload can be released directly from the bay by pressing the “Purge” button. | ||
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