Difference between revisions of "Interfacing to Orbiter"
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* [[Programming game controllers]] - using multiple joysticks and joystick buttons | * [[Programming game controllers]] - using multiple joysticks and joystick buttons | ||
− | ** | + | ** [http://www.orbithangar.com/searchid.php?ID=3223 Fly-by-Wire addon] |
+ | **[http://www.electracode.com/4/joy2key/JoyToKey%20English%20Version.htm JoyToKey] | ||
+ | ** Joyride? | ||
* [[Generating key presses]] through switches | * [[Generating key presses]] through switches | ||
** [http://www.hagstromelectronics.com/products/modules.html Hagstrom Electronics] keyboard encoders | ** [http://www.hagstromelectronics.com/products/modules.html Hagstrom Electronics] keyboard encoders |
Revision as of 05:11, 20 October 2008
Ways to get information in and out of Orbiter
- Programming game controllers - using multiple joysticks and joystick buttons
- Fly-by-Wire addon
- JoyToKey
- Joyride?
- Generating key presses through switches
- Hagstrom Electronics keyboard encoders
- The KeyWiz line of controllers are very simple, allowing one-to-one mapping of a Momentary Contact switch to a keypress. It is basically a replacement for your computer keyboard, although the "Max" version allows you to switch between the KeyWiz and a keyboard via an on-board toggle switch. Its strength is its low price compared to other keyboard encoders. Its downside is that to do a CTRL-<key> or ALT-<key> combination requires wiring the switch to two inputs (one for each key held down).
- Communicating directly through an Orbiter Add-on
- OUIPC
- Orb:Connect
- Using AutoHotKey to automatically configure Orbiter and ExtMFD placement
- Script to display Four MFD on 22 inch Monitor
- I/O interface solutions - here there be software. Needed.
- Phidgets
- EPIC
- Flight Deck Solutions InterfaceIT
- Additional resource for interfaces.