Difference between revisions of "Interfacing to Orbiter"

From OrbiterWiki
Jump to navigation Jump to search
Line 13: Line 13:
 
* Using AutoHotKey to automatically configure Orbiter and ExtMFD placement
 
* Using AutoHotKey to automatically configure Orbiter and ExtMFD placement
 
*:Script to display [[Four MFDs on a 22 inch Monitor]]
 
*:Script to display [[Four MFDs on a 22 inch Monitor]]
*In order to generate keypresses from a DLL, use SendInput function, and follow this guideline: [http://www.elitepvpers.de/forum/war-hacks-bots-cheats-exploits/170258-simulating-keystrokes.html]
+
*In order to generate keypresses from a DLL, use SendInput function and follow this guideline: [http://www.elitepvpers.de/forum/war-hacks-bots-cheats-exploits/170258-simulating-keystrokes.html]
  
 
===Switch Interfacing===
 
===Switch Interfacing===

Revision as of 02:02, 8 January 2010

Ways to get information in and out of Orbiter

Joysticks/Game Controllers

Keypresses

  • Generating key presses through switches
  • The GP-Wiz line of joystick button controllers along with Joy2Key.
  • Using AutoHotKey to automatically configure Orbiter and ExtMFD placement
    Script to display Four MFDs on a 22 inch Monitor
  • In order to generate keypresses from a DLL, use SendInput function and follow this guideline: [1]

Switch Interfacing

I/O interface solutions - These will require a software interface to Orbiter.

Communicating with Orbiter