Difference between revisions of "DeltaGliderIII"
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− | {{ | + | From Wikipedia, the free encyclopedia. |
− | 1= | + | |
− | 2= | + | {{Infobox Vessel|name=DeltaGliderIII |
+ | |pic1_file=Orbiter-sim-Deltaglider-002.jpg | ||
+ | |pic1_text=DeltaGliderIII in [[Low Earth Orbit]] | ||
+ | |pic2_file=Orbiter-sim-Deltaglider-002.jpg | ||
+ | |pic2_text=DeltaGliderIII in [[Low Earth Orbit]] | ||
+ | |full_name=DeltaGliderIII | ||
+ | |role=Glider | ||
+ | |crew=1 | ||
+ | |passengers=4 | ||
+ | |first_flight_date=date unknown | ||
+ | |service_date=date unknown | ||
+ | |manufacturer=unknown | ||
+ | |length=17.76 m | ||
+ | |height=- m | ||
+ | |width_template=Wingspan | ||
+ | |width=17.86 m | ||
+ | |wing_area= - m<sup>2</sup> | ||
+ | |empty_mass=12,000 kg | ||
+ | |fuel_mass=11,400 kg | ||
+ | |rcs_fuel_mass=600 kg | ||
+ | |max_takeoff_mass=24,000 kg | ||
+ | |inertia_pmi=15.5 / 22.1 / 7.7 m<sup>2</sup> | ||
+ | |main_engine_template=Engine | ||
+ | |main_engine=2 x 1,200 kN | ||
+ | |main_engine_isp=40 kN·s/kg | ||
+ | |retro_engine_template=Engine | ||
+ | |retro_engine=2 x 1,200 kN | ||
+ | |retro_engine_isp=40 kN·s/kg | ||
+ | |hover_engine_template=Engine | ||
+ | |hover_engine=3 x 900 kN | ||
+ | |hover_engine_isp=40 kN·s/kg | ||
+ | |aux_engine_template=N/A | ||
+ | |aux_engine=3 x 2000 kN | ||
+ | |aux_engine_isp=40 kN·s/kg | ||
+ | |rcs_engine_template=Engine | ||
+ | |rcs_engine=16 x 1,000 N | ||
+ | |rcs_engine_isp=40 kN·s/kg | ||
+ | |max_deltav=1,800 m/s | ||
+ | |max_accel=38 m/s<sup>2</sup> | ||
+ | |airfoil_performance_template=AirfoilPerformance | ||
+ | |stall_cl=1.0 | ||
+ | |stall_aoa=20° | ||
+ | |docking_port_template=1DockingPort | ||
+ | |docking_port_1=front cone: regular docking collar | ||
}} | }} | ||
+ | '''DeltaGliderIII''' is a succesfull attempt by [[Daniel "DanSteph" Polli]] to create an improved version of the standard-issue [[Delta-glider]] for the [[Orbiter (game) | Orbiter ]] space flight simulator. It has been built upon the now discontinued [[DeltaGliderII]] | ||
− | == | + | == Features and capabilities == |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | The DeltaGliderIII has been a major improvement over both the standard-issue [[Delta-glider]] and [[DeltaGliderII]] - complex, realistic yet easy to use. It features: | ||
+ | * realistic crew support: | ||
+ | ** a living crew that realistically reacts to the flight conditions; G, temperature, cabin O2 level etc. | ||
+ | ** you can actually kill the crew if you vent-off the atmosphere of the craft | ||
+ | ** life support and alerts | ||
+ | ** you can actually hear your astronauts breathe as you travel between spaceships. | ||
+ | * improved cockpit: | ||
+ | ** realistic panels packed with many user friendly and very intuitive features | ||
+ | ** 40 integrated sounds; button, panel, systems, pilot's heart beat, afterburner, warnings, animation etc. etc. | ||
+ | ** onboard flight computer with many displays and autopilots and ability to load user-defined programs | ||
+ | ** a complete panel in three part with many systems; life, apu, engine etc. | ||
+ | ** an autopilot that will help you during ascent, re-entry, landing etc. | ||
+ | ** MMU also has panel and sound | ||
+ | ** a new Check-list MFD | ||
+ | ** realistic refueling that requires pilot's attention | ||
+ | * improved physics: | ||
+ | ** crew can EVA and re-enter the ship | ||
+ | ** crew can be exchanged between two DeltaGliderIII (rescue mission available) | ||
+ | ** a ship reacts to flight conditions (no more unrealistic re-entry or landing) | ||
+ | * improved visuals: | ||
+ | ** new animations (deploy the ae35 antenna, see the air intake opening, open the canopy) | ||
+ | ** reworked DeltaGlider mesh that reflects the correct number of crew inside | ||
+ | ** new hi-res 1024x1024 textures with many skins available | ||
+ | ** can have many ships with different skins in one scenario | ||
+ | ** 3 hi-res skins included with the base package | ||
+ | ** strobe light | ||
+ | ** engine smoke, ventil smoke, crash smoke, fuel dump smoke, etc. | ||
+ | * improved configuration support: | ||
+ | ** a config program that will help you set the skin, crew, payload, power, fuel, life reserve etc etc. | ||
+ | ** custom installer, no install problems | ||
− | == | + | == History and evolution == |
− | *[http:// | + | DeltagliderIII was a natural progression from the [[DeltaGliderII]] developed by the same author. The first official version of the DeltagliderIII was released on [[19 July 2004]]. |
+ | {{-}} | ||
+ | == See also == | ||
+ | {{Infobox Orbitersim SeriesNav}} | ||
+ | == External links == | ||
+ | * [http://orbiter.dansteph.com/index.php Dan's Orbiter Page] | ||
[[Category:Addons]][[Category:Vessel addons]] | [[Category:Addons]][[Category:Vessel addons]] |
Revision as of 16:41, 25 July 2005
From Wikipedia, the free encyclopedia.
DeltaGliderIII | |
---|---|
DeltaGliderIII in Low Earth Orbit | |
Description | |
Role | Glider |
Full name | DeltaGliderIII |
Crew | 1 |
Passengers | 4 |
First flight | date unknown |
Entered service | date unknown |
Manufacturer | unknown |
Dimensions | |
Length | 17.76 m |
Height | - m |
Wingspan | 17.86 m |
Wing area | - m2 |
Masses | |
Empty | 12,000 kg |
Fuel | 11,400 kg |
RCS fuel | 600 kg |
Max. take-off | 24,000 kg |
Inertia PMI | 15.5 / 22.1 / 7.7 m2 |
Performance | |
Max. delta-v | 1,800 m/s |
Max. accel | 38 m/s2 |
Stall CL | 1.0 |
Stall AOA | 20° |
DeltaGliderIII is a succesfull attempt by Daniel "DanSteph" Polli to create an improved version of the standard-issue Delta-glider for the Orbiter space flight simulator. It has been built upon the now discontinued DeltaGliderII
Features and capabilities
The DeltaGliderIII has been a major improvement over both the standard-issue Delta-glider and DeltaGliderII - complex, realistic yet easy to use. It features:
- realistic crew support:
- a living crew that realistically reacts to the flight conditions; G, temperature, cabin O2 level etc.
- you can actually kill the crew if you vent-off the atmosphere of the craft
- life support and alerts
- you can actually hear your astronauts breathe as you travel between spaceships.
- improved cockpit:
- realistic panels packed with many user friendly and very intuitive features
- 40 integrated sounds; button, panel, systems, pilot's heart beat, afterburner, warnings, animation etc. etc.
- onboard flight computer with many displays and autopilots and ability to load user-defined programs
- a complete panel in three part with many systems; life, apu, engine etc.
- an autopilot that will help you during ascent, re-entry, landing etc.
- MMU also has panel and sound
- a new Check-list MFD
- realistic refueling that requires pilot's attention
- improved physics:
- crew can EVA and re-enter the ship
- crew can be exchanged between two DeltaGliderIII (rescue mission available)
- a ship reacts to flight conditions (no more unrealistic re-entry or landing)
- improved visuals:
- new animations (deploy the ae35 antenna, see the air intake opening, open the canopy)
- reworked DeltaGlider mesh that reflects the correct number of crew inside
- new hi-res 1024x1024 textures with many skins available
- can have many ships with different skins in one scenario
- 3 hi-res skins included with the base package
- strobe light
- engine smoke, ventil smoke, crash smoke, fuel dump smoke, etc.
- improved configuration support:
- a config program that will help you set the skin, crew, payload, power, fuel, life reserve etc etc.
- custom installer, no install problems
History and evolution
DeltagliderIII was a natural progression from the DeltaGliderII developed by the same author. The first official version of the DeltagliderIII was released on 19 July 2004. Template:-
See also
Template:Infobox Orbitersim SeriesNav