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− | NaodW29-math25d6c063a52ce4200000001<br>
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− | <font "size=30" color="red"> Bxchvn8045gh9034hg911116 </font>
| + | Orbiter 2006 is looming! |
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− | ----
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− | NaodW29-math25d6c063a52ce4200000002
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− | This page parked by Godaddy.com
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− | This page cannot be displayed because of absolutely nothing!
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− | <font size=20" color= "black>
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− | "This page cannot be displayed because of absolutely nothing.
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− | Check settings for Internet, internet2, and VSL (very slow line) 5.6.
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− | New! Scary 3.0!
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− | Whahahahahahahahahahahahhhhhhhhhhhhhhh!</font>
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− | Ho Ho Ho! merry christmas!
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− | Blitz! Hhhamhhamhjagdulqflwuliwgfowhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiinnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnou8wetyg8034yctn8034yf-9y208h30
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− | This domain name expired today, please call your ISP to resolve the problem.
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− | 923yyr923tyr9t239rt2379tr7923tr92gr78923rt27rt2783rt723tr278tr7625r823tdf238hf8923tr7823tyr8923yfr8923tr7923ty89ry2389ry2379r923ry7932ry72tyr782yr7y23r7y237r8y237ry237yru2hfujwehfuiehfuigefyg34f78g34ufui23gt8934yr892375r892358237458657328762356237852657348657834t5hjyu76yu76hjyujuh6y908765iojuht5hgior4hg984y8945ygr4hjgr4h9045i45jfj9fjiof4jkopt45[p6u8p[76pu5[6py][45pt][34pt][45pu56y8957y8957y85yu5689yu8956yu845uy5uy8uy845uy8945u8yu43jg40jg9034jg9043jy906438t9034jugt934uy9045uy90739t8349068045uy34jg49iy9h45jh9j45h4i5i5uy8956y9u568yu9tj45ijt905yu0856yu45kgop4kforjbit45nibnrigm4yu9h489573489hgtjfokijnhubygvlkjhgfdiuyfjgmnbhgjufhgfhgfygfbvyyt4y45y645y89646567478945789567896776923yyr923tyr9t239rt2379tr7923tr92gr78923rt27rt2783rt723tr278tr7625r823tdf238hf8923tr7823tyr8923yfr8923tr7923ty89ry2389ry2379r923ry7932ry72tyr782yr7y23r7y237r8y237ry237yru2hfujwehfuiehfuigefyg34f78g34ufui23gt8934yr892375r892358237458657328762356237852657348657834t5hjyu76yu76hjyujuh6y908765iojuht5hgior4hg984y8945ygr4hjgr4h9045i45jfj9fjiof4jkopt45[p6u8p[76pu5[6py][45pt][34pt][45pu56y8957y8957y85yu5689yu8956yu845uy5uy8uy845uy8945u8yu43jg40jg9034jg9043jy906438t9034jugt934uy9045uy90739t8349068045uy34jg49iy9h45jh9j45h4i5i5uy8956y9u568yu9tj45ijt905yu0856yu45kgop4kforjbit45nibnrigm4yu9h489573489hgtjfokijnhubygvlkjhgfdiuyfjgmnbhgjufhgfhgfygfbvyyt4y45y645y89646567478945789567896776
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| + | '''''Request for this to be added at the sdk section''''' |
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| + | What all those particle terms mean- |
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− | Orbiter 2006 is looming!
| + | SRCSIZE-size of the particle. 2 is good for thrust particles from the main engine while 5 is for smoke. |
| + | SRCRATE-How many particles are generated from the source (the engine) |
| + | V0('''''variable?''''')- How fast the particles are put out by the source |
| + | SRCSPREAD- How much the particles spread out. 0 for engine smoke and 0.5 for regular smoke. |
| + | LIFETIME- How long a particle (in seconds) stays before it disappears. |
| + | GROWTHRATE- The rate in which the particle grows. |
| + | ATMSLOWDOWN- How much a particle is slowed by the atmosphere. |
| + | LTYPE- Specifies if particles are ''emissive'' or ''diffuse''. An ''emissive''(glowing, for engine smoke) particle has no shading while ''diffuse''(recommended for realistic smoke plumes) particles have shading applied. |
Sandbox
Welcome to the Sandbox. Please use this place to test your editing skills. Edit freely and don't worry about breaking anything. Be aware, though, that anything you put here may (in fact, will) be deleted.
Orbiter 2006 is looming!
Request for this to be added at the sdk section
What all those particle terms mean-
SRCSIZE-size of the particle. 2 is good for thrust particles from the main engine while 5 is for smoke.
SRCRATE-How many particles are generated from the source (the engine)
V0(variable?)- How fast the particles are put out by the source
SRCSPREAD- How much the particles spread out. 0 for engine smoke and 0.5 for regular smoke.
LIFETIME- How long a particle (in seconds) stays before it disappears.
GROWTHRATE- The rate in which the particle grows.
ATMSLOWDOWN- How much a particle is slowed by the atmosphere.
LTYPE- Specifies if particles are emissive or diffuse. An emissive(glowing, for engine smoke) particle has no shading while diffuse(recommended for realistic smoke plumes) particles have shading applied.