Difference between revisions of "Add-on tutorials"
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* [[Converting to msh]] - Convert your 3d model to Orbiters mesh format | * [[Converting to msh]] - Convert your 3d model to Orbiters mesh format | ||
* [[Shading]] - explanes how Orbiter uses shading, Tips | * [[Shading]] - explanes how Orbiter uses shading, Tips | ||
+ | * [[Shipedit]] | ||
===Surface bases=== | ===Surface bases=== |
Revision as of 21:02, 1 March 2006
Vessel coding
- Vessel code - basic c++ code template for a vessel (WIP)
- Vessel Tutorial 1 - Detailed walkthrough of how to use the ShuttlePB sample ship as a base for any vessel
- Free Compiler Setup - How to set up the VC++ 2005 Express (free) compiler to compile addons
- HUD Tutorial (Flight Director)
Mesh making
- Converting to msh - Convert your 3d model to Orbiters mesh format
- Shading - explanes how Orbiter uses shading, Tips
- Shipedit
Surface bases
- Creating a simple base - create a basic surface base with a config file
Scenarios
- Scenarios - a scenario file (*.scn) explained