Difference between revisions of "OrbiterWiki:Sandbox"
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LTYPE- Specifies if particles are ''emissive'' or ''diffuse''. An ''emissive''(glowing, for engine smoke) particle has no shading while ''diffuse''(recommended for realistic smoke plumes) particles have shading applied. | LTYPE- Specifies if particles are ''emissive'' or ''diffuse''. An ''emissive''(glowing, for engine smoke) particle has no shading while ''diffuse''(recommended for realistic smoke plumes) particles have shading applied. | ||
''Italic text''''Italic text'' | ''Italic text''''Italic text'' | ||
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+ | ==Spam filter test== | ||
+ | SoMeSpAm13REGEXP |
Revision as of 22:39, 2 May 2006
Impulse | |
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Quantity | vector |
Symbol | I |
Dimensions | [M][L][T]-1 |
Common units | |
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Common definitions | |
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{{subst:test2|}}
{{ANFD}}
(This is just a template test, I am not really requesting that the sandbox is deleted. --GW_Simulations 23:31, 14 March 2006 (MSK)
- Fixed. ;) Urwumpe 23:54, 14 March 2006 (MSK)
Orbiter 2006 is looming!
Request for this to be added at the sdk section
What all those particle terms mean-
SRCSIZE-size of the particle. 2 is good for thrust particles from the main engine while 5 is for smoke. SRCRATE-How many particles are generated from the source (the engine) V0(variable?)- How fast the particles are put out by the source SRCSPREAD- How much the particles spread out. 0 for engine smoke and 0.5 for regular smoke. LIFETIME- How long a particle (in seconds) stays before it disappears. GROWTHRATE- The rate in which the particle grows. ATMSLOWDOWN- How much a particle is slowed by the atmosphere. LTYPE- Specifies if particles are emissive or diffuse. An emissive(glowing, for engine smoke) particle has no shading while diffuse(recommended for realistic smoke plumes) particles have shading applied. Italic text'Italic text
Spam filter test
SoMeSpAm13REGEXP