Difference between revisions of "OrbiterWiki:Sandbox"

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==Spam filter test==
 
==Spam filter test==
 
[http://www.spamtestsite.com/blah]
 
[http://www.spamtestsite.com/blah]
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<div style="overflow:auto;height: 1px;">
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spam here
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<\div>

Revision as of 23:08, 2 May 2006

Sandbox
Welcome to the Sandbox. Please use this place to test your editing skills. Edit freely and don't worry about breaking anything. Be aware, though, that anything you put here may (in fact, will) be deleted.

Impulse
Quantity vector
Symbol I
Dimensions [M][L][T]-1
Common units
  • kg m s-1
  • N s
Common definitions
  • The change in momentum of a particle caused by a force ( I = p_final - p_initial )
  • The product of a force and the time it's applied for ( I = F t )



{{subst:test2|}}

{{ANFD}}

(This is just a template test, I am not really requesting that the sandbox is deleted. --GW_Simulations 23:31, 14 March 2006 (MSK)

Fixed. ;) Urwumpe 23:54, 14 March 2006 (MSK)


Orbiter 2006 is looming!


Request for this to be added at the sdk section

What all those particle terms mean-

SRCSIZE-size of the particle. 2 is good for thrust particles from the main engine while 5 is for smoke. SRCRATE-How many particles are generated from the source (the engine) V0(variable?)- How fast the particles are put out by the source SRCSPREAD- How much the particles spread out. 0 for engine smoke and 0.5 for regular smoke. LIFETIME- How long a particle (in seconds) stays before it disappears. GROWTHRATE- The rate in which the particle grows. ATMSLOWDOWN- How much a particle is slowed by the atmosphere. LTYPE- Specifies if particles are emissive or diffuse. An emissive(glowing, for engine smoke) particle has no shading while diffuse(recommended for realistic smoke plumes) particles have shading applied. Italic text'Italic text

Spam filter test

[1]

spam here <\div>