Difference between revisions of "Interfacing to Orbiter"
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Ways to get information in and out of Orbiter | Ways to get information in and out of Orbiter | ||
+ | ===Joysticks/Game Controllers=== | ||
* [[Programming game controllers]] - using multiple joysticks and joystick buttons | * [[Programming game controllers]] - using multiple joysticks and joystick buttons | ||
− | ** | + | ** [http://www.orbithangar.com/searchid.php?ID=3223 Fly-by-Wire addon] |
+ | **[http://www.electracode.com/4/joy2key/JoyToKey%20English%20Version.htm JoyToKey] | ||
+ | ** Joyride? | ||
+ | ** [http://groovygamegear.com/webstore/index.php?main_page=index&cPath=76_81 GP-Wiz] - A line of joystick and gamepad interfaces/controllers | ||
+ | |||
+ | ===Keypresses=== | ||
* [[Generating key presses]] through switches | * [[Generating key presses]] through switches | ||
− | + | * The [http://groovygamegear.com/webstore/index.php?main_page=index&cPath=76_80 GP-Wiz] line of joystick button controllers along with Joy2Key. | |
− | + | * Using AutoHotKey to automatically configure Orbiter and ExtMFD placement | |
− | + | *:Script to display [[Four MFDs on a 22 inch Monitor]] | |
− | + | *In order to generate keypresses from a DLL, use SendInput function and follow this guideline: [http://www.elitepvpers.de/forum/war-hacks-bots-cheats-exploits/170258-simulating-keystrokes.html]. You can use OAPI_KEY_--- keys defined in OrbiterAPI.h. | |
− | * Using AutoHotKey to automatically configure Orbiter and ExtMFD placement | + | |
− | + | ===Switch Interfacing=== | |
− | * | + | I/O interface solutions - These will require a software interface to Orbiter. |
− | ** | + | * [http://www.phidgets.com/ Phidgets] |
− | ** | + | * [http://www.flightlink.com/epic/ EPIC] |
+ | * Additional [http://www.mikesflightdeck.com/getting_started.htm resource] for interfaces. | ||
+ | |||
+ | ===Communicating with Orbiter=== | ||
+ | * OUIPC | ||
+ | * [http://www.orbithangar.com/searchid.php?ID=3395 Orb:Connect] | ||
+ | |||
+ | [[Category: Articles]] | ||
+ | [[Category: Tutorials]] |
Latest revision as of 12:09, 14 October 2022
Ways to get information in and out of Orbiter
Joysticks/Game Controllers[edit]
- Programming game controllers - using multiple joysticks and joystick buttons
- Fly-by-Wire addon
- JoyToKey
- Joyride?
- GP-Wiz - A line of joystick and gamepad interfaces/controllers
Keypresses[edit]
- Generating key presses through switches
- The GP-Wiz line of joystick button controllers along with Joy2Key.
- Using AutoHotKey to automatically configure Orbiter and ExtMFD placement
- Script to display Four MFDs on a 22 inch Monitor
- In order to generate keypresses from a DLL, use SendInput function and follow this guideline: [1]. You can use OAPI_KEY_--- keys defined in OrbiterAPI.h.
Switch Interfacing[edit]
I/O interface solutions - These will require a software interface to Orbiter.
Communicating with Orbiter[edit]
- OUIPC
- Orb:Connect