Difference between revisions of "oapiGetObjectName"
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− | Returns the name of an object given an object handle. | + | Returns the name of an object given an [[OBJHANDLE|object handle]]. |
void oapiGetObjectHandle ( | void oapiGetObjectHandle ( | ||
− | + | [[OBJHANDLE]] hObj, | |
− | + | char *name, | |
− | + | int n) | |
==Parameters== | ==Parameters== | ||
Line 14: | Line 14: | ||
''name'' must be allocated to at least size ''n'' by the calling function. If the string buffer is not long enough to hold the object name, the name is truncated. | ''name'' must be allocated to at least size ''n'' by the calling function. If the string buffer is not long enough to hold the object name, the name is truncated. | ||
− | + | [[Category: Articles]] | |
+ | [[Category:OrbiterSDK|GetObjectName]] | ||
+ | [[Category:Object management (SDK)|GetObjectName]] |
Latest revision as of 15:49, 16 October 2022
Returns the name of an object given an object handle.
void oapiGetObjectHandle ( OBJHANDLE hObj, char *name, int n)
Parameters[edit]
- hObj
- object handle
- name
- pointer to character array to receive object name
- n
- length of string buffer
Notes[edit]
name must be allocated to at least size n by the calling function. If the string buffer is not long enough to hold the object name, the name is truncated.