Difference between revisions of "VESSEL"
Jump to navigation
Jump to search
m |
(Added category.) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
The class '''VESSEL''' is the base class for all spacecraft in orbiter. It does not contain any callbacks, but all API calls needed to modify the physical behaviour of a vessel. | The class '''VESSEL''' is the base class for all spacecraft in orbiter. It does not contain any callbacks, but all API calls needed to modify the physical behaviour of a vessel. | ||
− | + | ==Function summary== | |
+ | {{VesselVisualFunc}} | ||
{{Stub}} | {{Stub}} | ||
+ | [[Category: Articles]] |
Latest revision as of 12:06, 16 October 2022
The class VESSEL is the base class for all spacecraft in orbiter. It does not contain any callbacks, but all API calls needed to modify the physical behaviour of a vessel.
Function summary[edit]
Visual manipulation functions in VESSEL |
---|
AddAnimationComponent - AddMesh - ClearMeshes - CreateAnimation - DelAnimationComponent - GetMesh - MeshgroupTransform - RecordEvent - RegisterAnimation - SetAnimation - SetExhaustScales - SetMeshVisibilityMode - SetReentryTexture - UnregisterAnimation |