Difference between revisions of "Category:Add-on tutorials"
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m (Arvil moved page Category:Addon tutorials to Category:Add-on tutorials: Should be Add-on, not Addon.) |
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Tutorials for developers of Orbiter addons. | Tutorials for developers of Orbiter addons. | ||
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* [[Vessel Tutorial 1]] - Detailed walkthrough of how to use the ShuttlePB sample ship as a base for any vessel | * [[Vessel Tutorial 1]] - Detailed walkthrough of how to use the ShuttlePB sample ship as a base for any vessel | ||
* [[Free Compiler Setup]] - How to set up the VC++ 2005 Express (free) compiler to compile addons | * [[Free Compiler Setup]] - How to set up the VC++ 2005 Express (free) compiler to compile addons | ||
+ | * [[Free Compiler Setup Under Linux]] - Same as above, but under Linux | ||
* [[HUD Tutorial (Flight Director)]] | * [[HUD Tutorial (Flight Director)]] | ||
+ | * [[Vessel template wizard]] - Autoconfigures projects, adds sample code, creates test scenario. Can be especially usefull for beginner developers | ||
===Mesh making=== | ===Mesh making=== | ||
* [[Converting to msh]] - Convert your 3d model to Orbiters mesh format | * [[Converting to msh]] - Convert your 3d model to Orbiters mesh format | ||
− | * [[Shading]] - | + | * [[Shading]] - Explains how Orbiter uses shading, Tips |
* [[Shipedit]] | * [[Shipedit]] | ||
+ | * [[SketchUp to Orbiter]] - Explains how to use SketchUp as a meshing tool, how to texture it and how to make it in [[Orbiter]]'s default .msh format | ||
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+ | ===MFD coding=== | ||
+ | * [[Storing MFD Instances]] - Describes methods of storing MFD variables per vessel, instead of having common set of data | ||
+ | |||
+ | ===General coding=== | ||
+ | * [[Developing modules in Cpp (basic)]] - Explains a few basic concepts about planning add-on modules in C++ | ||
+ | * [[Developing modules in C++ (basic)]] - Explains a few basic concepts about planning add-on modules in C++ | ||
===Surface bases=== | ===Surface bases=== | ||
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===External Links=== | ===External Links=== | ||
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*[http://www.aovi93.dsl.pipex.com/addon_software_utilities_tutorials.htm Add-on Software , Utilities and Tutorials] | *[http://www.aovi93.dsl.pipex.com/addon_software_utilities_tutorials.htm Add-on Software , Utilities and Tutorials] | ||
+ | [[Category: Articles]] | ||
[[Category:Tutorials]] | [[Category:Tutorials]] |
Latest revision as of 03:21, 13 October 2022
Tutorials for developers of Orbiter addons.
Vessel coding[edit]
- Vessel code - basic c++ code template for a vessel (WIP)
- Vessel Tutorial 1 - Detailed walkthrough of how to use the ShuttlePB sample ship as a base for any vessel
- Free Compiler Setup - How to set up the VC++ 2005 Express (free) compiler to compile addons
- Free Compiler Setup Under Linux - Same as above, but under Linux
- HUD Tutorial (Flight Director)
- Vessel template wizard - Autoconfigures projects, adds sample code, creates test scenario. Can be especially usefull for beginner developers
Mesh making[edit]
- Converting to msh - Convert your 3d model to Orbiters mesh format
- Shading - Explains how Orbiter uses shading, Tips
- Shipedit
- SketchUp to Orbiter - Explains how to use SketchUp as a meshing tool, how to texture it and how to make it in Orbiter's default .msh format
MFD coding[edit]
- Storing MFD Instances - Describes methods of storing MFD variables per vessel, instead of having common set of data
General coding[edit]
- Developing modules in Cpp (basic) - Explains a few basic concepts about planning add-on modules in C++
- Developing modules in C++ (basic) - Explains a few basic concepts about planning add-on modules in C++
Surface bases[edit]
- Creating a simple base - create a basic surface base with a config file
- Surface Tiles
Scenarios[edit]
- Scenarios - a scenario file (*.scn) explained
External Links[edit]
Pages in category "Add-on tutorials"
The following 12 pages are in this category, out of 12 total.