Difference between revisions of "SketchUp to Orbiter"
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m (Forgot to say it was a stub :P) |
(Added some more to the tutorial.) |
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− | This tutorial explains how to use | + | This tutorial explains how to use SketchUp as a meshing tool and some other guidlines on how to texture it and export it into Orbiter. |
+ | |||
+ | You will need: | ||
+ | * [http://sketchup.google.com/ SketchUp] (For meshing and simple texturing) | ||
+ | * [http://www.wings3d.com/ Wings3D] (For importing .3ds and complex texturing) | ||
+ | * [http://www.orbithangar.com/searchid.php?ID=3901 Wings3D .msh Exporter] (To export to [[Orbiter]]'s default .msh format) | ||
+ | * [http://www.babel3d.com/ Babel3D Website] (For converting from .skp to .3ds) | ||
+ | |||
+ | Notes: | ||
+ | Babel3D requires an free account to convert meshes. | ||
-- This article will be expanded as soon as possible! -- | -- This article will be expanded as soon as possible! -- |
Revision as of 11:12, 9 November 2011
This tutorial explains how to use SketchUp as a meshing tool and some other guidlines on how to texture it and export it into Orbiter.
You will need:
- SketchUp (For meshing and simple texturing)
- Wings3D (For importing .3ds and complex texturing)
- Wings3D .msh Exporter (To export to Orbiter's default .msh format)
- Babel3D Website (For converting from .skp to .3ds)
Notes: Babel3D requires an free account to convert meshes.
-- This article will be expanded as soon as possible! --