Difference between revisions of "DeltaGliderIII"
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The DeltaGliderIII has been a major improvement over both the standard-issue [[Delta-glider]] and [[DeltaGliderII]] - complex, realistic yet easy to use. It features: | The DeltaGliderIII has been a major improvement over both the standard-issue [[Delta-glider]] and [[DeltaGliderII]] - complex, realistic yet easy to use. It features: | ||
− | * realistic crew support: | + | * realistic [[crew support]]: |
− | ** a living crew that realistically reacts to the flight conditions; G, temperature, cabin O2 level etc. | + | ** a living crew that realistically reacts to the flight conditions; [[G]], [[temperature]], cabin [[O2]] level etc. |
− | ** you can actually kill the crew if you vent-off the atmosphere of the craft - what a nice feature! | + | ** you can actually kill the crew if you vent-off the [[atmosphere]] of the craft - what a nice feature! |
− | ** life support and alerts | + | ** [[life support]] and alerts |
** you can actually hear your astronauts breathe as you travel between spaceships. | ** you can actually hear your astronauts breathe as you travel between spaceships. | ||
− | * improved cockpit: | + | * improved [[cockpit]]: |
− | ** realistic panels with many user friendly and rather intuitive features | + | ** realistic [[panel|panels]] with many user friendly and rather intuitive features |
− | ** 40 integrated sounds; button, panel, systems, pilot's heart beat, afterburner, warnings, animation etc. etc. | + | ** 40 integrated sounds; button, [[panel]], systems, pilot's heart beat, [[afterburner]], warnings, animation etc. etc. |
− | ** onboard flight computer with many displays and autopilots and ability to load user-defined programs | + | ** onboard flight computer with many displays and [[autopilot|autopilots]] and ability to load user-defined programs |
− | ** a complete panel in three part with many systems; life, apu, engine etc. | + | ** a complete [[panel]] in three part with many systems; life, apu, engine etc. |
− | ** an autopilot that will help you during ascent, re-entry, landing etc. | + | ** an [[autopilot]] that will help you during [[ascent]], [[re-entry]], [[landing]] etc. |
− | ** MMU also has panel and sound | + | ** [[MMU]] also has [[panel]] and sound |
− | ** a new Check-list MFD | + | ** a new Check-list [[MFD]] |
− | ** realistic refueling that requires pilot's attention | + | ** realistic [[refueling]] that requires pilot's attention |
− | * improved physics: | + | * improved [[physics]]: |
− | ** crew can EVA and re-enter the ship | + | ** crew can [[EVA]] and re-enter the ship |
− | ** crew can be exchanged between two DeltaGliderIII (rescue mission available) | + | ** crew can be exchanged between two [[DeltaGliderIII]] ([[rescue mission]] available) |
− | ** a ship reacts to flight conditions (no more unrealistic re-entry or landing) | + | ** a ship reacts to [[flight conditions]] (no more unrealistic re-entry or landing) |
* improved visuals: | * improved visuals: | ||
− | ** new animations (deploy the ae35 antenna, see the air intake opening, open the canopy) | + | ** new animations (deploy the [[ae35]] [[antenna]], see the [[air intake]] opening, open the [[canopy]]) |
− | ** reworked DeltaGlider mesh that reflects the correct number of crew inside | + | ** reworked [[DeltaGlider]] mesh that reflects the correct number of [[crew]] inside |
− | ** new hi-res 1024x1024 textures with many skins available | + | ** new hi-res 1024x1024 [[textures]] with many [[skin|skins]] available |
− | ** can have many ships with different skins in one scenario | + | ** can have many ships with different skins in one [[scenario]] |
− | ** 3 hi-res skins included with the base package | + | ** 3 hi-res [[skin|skins]] included with the base package |
− | ** strobe light | + | ** [[strobe light]] |
− | ** engine smoke, ventil smoke, crash smoke, fuel dump smoke, dope smoke etc. | + | ** engine smoke, ventil smoke, crash smoke, [[fuel dump]] smoke, dope smoke etc. |
* improved configuration support: | * improved configuration support: | ||
− | ** a config program that will help you set the skin, crew, payload, power, fuel, life reserve etc etc. | + | ** a config program that will help you set the [[skin]], [[crew]], [[payload]], [[power]], [[fuel]], [[life reserve]] etc etc. |
** custom installer, no known install problems | ** custom installer, no known install problems | ||
== History and evolution == | == History and evolution == | ||
− | DeltaGliderIII was a natural progression from the [[DeltaGliderII]] developed by the same author. The first official version of the DeltaGliderIII was released on [[19 July 2004]]. | + | [[DeltaGliderIII]] was a natural progression from the [[DeltaGliderII]] developed by the same [[Dan Steph|author]]. The first official version of the [[DeltaGliderIII]] was released on [[19 July 2004]]. |
== External links == | == External links == | ||
* [http://orbiter.dansteph.com/index.php Dan's Orbiter Page] | * [http://orbiter.dansteph.com/index.php Dan's Orbiter Page] | ||
− | [[Category:Addons]][[Category:Vessel addons]] | + | [[Category:Addons]][[Category:Vessel addons]][[Category:realistic-futuristic addons]] |
Revision as of 21:12, 25 July 2005
DeltaGliderIII | |
---|---|
DeltaGliderIII in Low Earth Orbit | |
Description | |
Role | Glider |
Full name | DeltaGliderIII |
Crew | 1 |
Passengers | 4 |
First flight | date unknown |
Entered service | date unknown |
Manufacturer | unknown |
Dimensions | |
Length | 17.76 m |
Height | - m |
Wingspan | 17.86 m |
Wing area | - m2 |
Masses | |
Empty | 12,000 kg |
Fuel | 11,400 kg |
RCS fuel | 600 kg |
Max. take-off | 24,000 kg |
Inertia PMI | 15.5 / 22.1 / 7.7 m2 |
Performance | |
Max. delta-v | 1,800 m/s |
Max. accel | 38 m/s2 |
Stall CL | 1.0 |
Stall AOA | 20° |
DeltaGliderIII is a succesful attempt by Daniel "DanSteph" Polli to create an improved version of the standard-issue Delta-glider for the Orbiter space flight simulator. It has been built upon the now discontinued DeltaGliderII
Features and capabilities
The DeltaGliderIII has been a major improvement over both the standard-issue Delta-glider and DeltaGliderII - complex, realistic yet easy to use. It features:
- realistic crew support:
- a living crew that realistically reacts to the flight conditions; G, temperature, cabin O2 level etc.
- you can actually kill the crew if you vent-off the atmosphere of the craft - what a nice feature!
- life support and alerts
- you can actually hear your astronauts breathe as you travel between spaceships.
- improved cockpit:
- realistic panels with many user friendly and rather intuitive features
- 40 integrated sounds; button, panel, systems, pilot's heart beat, afterburner, warnings, animation etc. etc.
- onboard flight computer with many displays and autopilots and ability to load user-defined programs
- a complete panel in three part with many systems; life, apu, engine etc.
- an autopilot that will help you during ascent, re-entry, landing etc.
- MMU also has panel and sound
- a new Check-list MFD
- realistic refueling that requires pilot's attention
- improved physics:
- crew can EVA and re-enter the ship
- crew can be exchanged between two DeltaGliderIII (rescue mission available)
- a ship reacts to flight conditions (no more unrealistic re-entry or landing)
- improved visuals:
- new animations (deploy the ae35 antenna, see the air intake opening, open the canopy)
- reworked DeltaGlider mesh that reflects the correct number of crew inside
- new hi-res 1024x1024 textures with many skins available
- can have many ships with different skins in one scenario
- 3 hi-res skins included with the base package
- strobe light
- engine smoke, ventil smoke, crash smoke, fuel dump smoke, dope smoke etc.
- improved configuration support:
History and evolution
DeltaGliderIII was a natural progression from the DeltaGliderII developed by the same author. The first official version of the DeltaGliderIII was released on 19 July 2004.