Difference between revisions of "OGLAClient"
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(Edited What is done; Adds Pictures) |
(Up-to-dating) |
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2=Artlav | 2=Artlav | ||
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− | [[Image:Ogla-080323-1.jpg|200px|thumb|right| | + | [[Image:Ogla-080323-1.jpg|200px|thumb|right|'''OGLAClient''': Over the Lv11 Earth]] |
− | '''OGLAClient''' is an OpenGL Orbiter Graphic client | + | [[Image:ogla-080410-1.jpg|200px|thumb|right|Inside Saturn's ring]] |
+ | [[Image:oru-080307-2.jpg|200px|thumb|right|'''OGLAClient''': Over the terrain]] | ||
+ | [[Image:ogla-071126-1.jpg|200px|thumb|right|NASSP Apollo on the Moon]] | ||
+ | [[Image:ogla-080309-1.jpg|200px|thumb|right|Lunar ambient]] | ||
+ | [[Image:ogla-071124-1.jpg|200px|thumb|right|The sun and the Earth]] | ||
+ | '''OGLAClient''' is an OpenGL Orbiter Visualization Project Graphic client | ||
− | ==Status | + | ==Status== |
Mostly stalled due to GDI issues, with only minor updates and bringing in default Orbiter renderer features | Mostly stalled due to GDI issues, with only minor updates and bringing in default Orbiter renderer features | ||
'''Currently working on:''' | '''Currently working on:''' | ||
* Solution to GDI issues. | * Solution to GDI issues. | ||
− | * Animation support | + | * Real rings rendering |
− | * | + | * Animation support |
+ | * Cleaning up shadows and reflections | ||
+ | * Memory and LOD fine-tuning | ||
+ | |||
'''Currently thinking on:''' | '''Currently thinking on:''' | ||
* Solution to GDI issues. | * Solution to GDI issues. | ||
− | * Panels and dynamic textures | + | * Shaders and their usage limits |
− | * Multilight config framework | + | * Getting the rings real-looking |
+ | * Panels and dynamic textures | ||
+ | * Multilight config framework | ||
+ | * More natural reflections | ||
+ | |||
'''What is done:''' | '''What is done:''' | ||
− | * Navigable universe | + | * Quite a lot |
+ | * Navigable universe | ||
* Vessel mesh rendering sans animations | * Vessel mesh rendering sans animations | ||
− | * Planet rendering Lv 0- | + | * Planet rendering Lv 0-11 |
− | * Surface base rendering and culling | + | * Surface base rendering and culling |
+ | * Planetary meshes, mostly complete | ||
+ | * Basic rings | ||
+ | * Beyound Orbiter - stars |
Revision as of 06:52, 10 April 2008
Project home: http://orbides.1gb.ru |
OGLAClient is an OpenGL Orbiter Visualization Project Graphic client
Status
Mostly stalled due to GDI issues, with only minor updates and bringing in default Orbiter renderer features
Currently working on:
- Solution to GDI issues.
- Real rings rendering
- Animation support
- Cleaning up shadows and reflections
- Memory and LOD fine-tuning
Currently thinking on:
- Solution to GDI issues.
- Shaders and their usage limits
- Getting the rings real-looking
- Panels and dynamic textures
- Multilight config framework
- More natural reflections
What is done:
- Quite a lot
- Navigable universe
- Vessel mesh rendering sans animations
- Planet rendering Lv 0-11
- Surface base rendering and culling
- Planetary meshes, mostly complete
- Basic rings
- Beyound Orbiter - stars