Difference between revisions of "oapiGetObjectName"
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''name'' must be allocated to at least size ''n'' by the calling function. If the string buffer is not long enough to hold the object name, the name is truncated. | ''name'' must be allocated to at least size ''n'' by the calling function. If the string buffer is not long enough to hold the object name, the name is truncated. | ||
− | [[Category:OrbiterSDK|GetObjectName]][[Category:Object management (SDK)|GetObjectName]] | + | [[Category: Articles]] |
+ | [[Category:OrbiterSDK|GetObjectName]] | ||
+ | [[Category:Object management (SDK)|GetObjectName]] |
Latest revision as of 15:49, 16 October 2022
Returns the name of an object given an object handle.
void oapiGetObjectHandle ( OBJHANDLE hObj, char *name, int n)
Parameters[edit]
- hObj
- object handle
- name
- pointer to character array to receive object name
- n
- length of string buffer
Notes[edit]
name must be allocated to at least size n by the calling function. If the string buffer is not long enough to hold the object name, the name is truncated.