Difference between revisions of "DeltaGliderIII"
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− | '''DeltaGliderIII''' is a succesful attempt by [[Daniel "DanSteph" Polli]] to create an improved version of the standard-issue [[Delta-glider]] for the [[Orbiter]] space flight simulator. It has been built upon the now discontinued [[DeltaGliderII]] | + | '''DeltaGliderIII''' is a succesful attempt by [[DanSteph|Daniel "DanSteph" Polli]] to create an improved version of the standard-issue [[Delta-glider]] for the [[Orbiter]] space flight simulator. It has been built upon the now discontinued [[DeltaGliderII]] |
== Features and capabilities == | == Features and capabilities == | ||
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The DeltaGliderIII has been a major improvement over both the standard-issue [[Delta-glider]] and [[DeltaGliderII]] - complex, realistic yet easy to use. It features: | The DeltaGliderIII has been a major improvement over both the standard-issue [[Delta-glider]] and [[DeltaGliderII]] - complex, realistic yet easy to use. It features: | ||
* realistic [[crew support]]: | * realistic [[crew support]]: | ||
− | ** a living crew that realistically reacts to the flight conditions; [[G]], | + | ** a living crew that realistically reacts to the flight conditions; [[G]], temperature, cabin [[O2]] level etc. |
** you can actually kill the crew if you vent-off the [[atmosphere]] of the craft | ** you can actually kill the crew if you vent-off the [[atmosphere]] of the craft | ||
** [[life support]] and alerts | ** [[life support]] and alerts | ||
Line 54: | Line 54: | ||
* improved [[cockpit]]: | * improved [[cockpit]]: | ||
** realistic [[panel|panels]] with many user friendly and rather intuitive features | ** realistic [[panel|panels]] with many user friendly and rather intuitive features | ||
− | ** 40 integrated sounds; button, | + | ** 40 integrated sounds; button, panel, systems, pilot's heart beat, [[afterburner]], warnings, animation etc. etc. |
** onboard flight computer with many displays and [[autopilot|autopilots]] and ability to load user-defined programs | ** onboard flight computer with many displays and [[autopilot|autopilots]] and ability to load user-defined programs | ||
− | ** a complete | + | ** a complete panel in three part with many systems; life, apu, engine etc. |
** an [[autopilot]] that will help you during [[ascent]], [[re-entry]], [[landing]] etc. | ** an [[autopilot]] that will help you during [[ascent]], [[re-entry]], [[landing]] etc. | ||
− | ** [[MMU]] also has | + | ** [[MMU]] also has panel and sound |
** a new Check-list [[MFD]] | ** a new Check-list [[MFD]] | ||
** realistic [[refueling]] that requires pilot's attention | ** realistic [[refueling]] that requires pilot's attention | ||
− | * improved | + | * improved physics: |
** crew can [[EVA]] and re-enter the ship | ** crew can [[EVA]] and re-enter the ship | ||
− | ** crew can be exchanged between two | + | ** crew can be exchanged between two DeltaGliderIII's ([[rescue mission]] available) |
** a ship reacts to [[flight conditions]] (no more unrealistic re-entry or landing) | ** a ship reacts to [[flight conditions]] (no more unrealistic re-entry or landing) | ||
* improved visuals: | * improved visuals: | ||
− | ** new animations (deploy the [[ae35]] | + | ** new animations (deploy the [[ae35]] antenna, see the [[air intake]] opening, open the [[canopy]]) |
− | ** reworked | + | ** reworked Delta-glider mesh that reflects the correct number of [[crew]] inside |
** new hi-res 1024x1024 [[textures]] with many [[skin|skins]] available | ** new hi-res 1024x1024 [[textures]] with many [[skin|skins]] available | ||
** can have many ships with different skins in one [[scenario]] | ** can have many ships with different skins in one [[scenario]] | ||
− | ** 3 hi-res | + | ** 3 hi-res skins included with the base package |
** [[strobe light]] | ** [[strobe light]] | ||
** engine smoke, ventil smoke, crash smoke, [[fuel dump]] smoke, dope smoke etc. | ** engine smoke, ventil smoke, crash smoke, [[fuel dump]] smoke, dope smoke etc. | ||
* improved configuration support: | * improved configuration support: | ||
− | ** a config program that will help you set the | + | ** a config program that will help you set the skin, crew, payload, power, fuel, life reserve, etc. |
** custom installer, no known install problems | ** custom installer, no known install problems | ||
== History and evolution == | == History and evolution == | ||
− | + | DeltaGliderIII is a natural progression from the [[DeltaGliderII]] developed by the same [[DanSteph|author]]. The first official version of the DeltaGliderIII was released on [[19 July 2004]]. | |
== External links == | == External links == |
Revision as of 11:21, 29 July 2006
DeltaGliderIII | |
---|---|
DeltaGliderIII in low Earth orbit | |
Description | |
Role | Glider |
Full name | DeltaGliderIII |
Crew | 1 |
Passengers | 4 |
First flight | date unknown |
Entered service | date unknown |
Manufacturer | unknown |
Dimensions | |
Length | 17.76 m |
Height | - m |
Wingspan | 17.86 m |
Wing area | - m2 |
Masses | |
Empty | 12,000 kg |
Fuel | 11,400 kg |
RCS fuel | 600 kg |
Max. take-off | 24,000 kg |
Inertia PMI | 15.5 / 22.1 / 7.7 m2 |
Performance | |
Max. delta-v | 1,800 m/s |
Max. accel | 38 m/s2 |
Stall CL | 1.0 |
Stall AOA | 20° |
DeltaGliderIII is a succesful attempt by Daniel "DanSteph" Polli to create an improved version of the standard-issue Delta-glider for the Orbiter space flight simulator. It has been built upon the now discontinued DeltaGliderII
Features and capabilities
The DeltaGliderIII has been a major improvement over both the standard-issue Delta-glider and DeltaGliderII - complex, realistic yet easy to use. It features:
- realistic crew support:
- a living crew that realistically reacts to the flight conditions; G, temperature, cabin O2 level etc.
- you can actually kill the crew if you vent-off the atmosphere of the craft
- life support and alerts
- you can actually hear your astronauts breathe as you travel between spaceships.
- improved cockpit:
- realistic panels with many user friendly and rather intuitive features
- 40 integrated sounds; button, panel, systems, pilot's heart beat, afterburner, warnings, animation etc. etc.
- onboard flight computer with many displays and autopilots and ability to load user-defined programs
- a complete panel in three part with many systems; life, apu, engine etc.
- an autopilot that will help you during ascent, re-entry, landing etc.
- MMU also has panel and sound
- a new Check-list MFD
- realistic refueling that requires pilot's attention
- improved physics:
- crew can EVA and re-enter the ship
- crew can be exchanged between two DeltaGliderIII's (rescue mission available)
- a ship reacts to flight conditions (no more unrealistic re-entry or landing)
- improved visuals:
- new animations (deploy the ae35 antenna, see the air intake opening, open the canopy)
- reworked Delta-glider mesh that reflects the correct number of crew inside
- new hi-res 1024x1024 textures with many skins available
- can have many ships with different skins in one scenario
- 3 hi-res skins included with the base package
- strobe light
- engine smoke, ventil smoke, crash smoke, fuel dump smoke, dope smoke etc.
- improved configuration support:
- a config program that will help you set the skin, crew, payload, power, fuel, life reserve, etc.
- custom installer, no known install problems
History and evolution
DeltaGliderIII is a natural progression from the DeltaGliderII developed by the same author. The first official version of the DeltaGliderIII was released on 19 July 2004.