Talk:Main Page

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Featured addon vs Random addon

After BadWolf has nominated OMB for featured addon, the following discussion took place:

  • Looks like a joke more than a real MFD, suggest to wait until no other addons are nominated. --RaMan 13:36, 5 August 2006 (MSD)
  • Actually it is as well a joke as a real existing addon. I think its nomination is a good choice, but the article about it might need some more additions... eg, what beverages are available or how it works. After all, this addon shows another facet of orbiters addon community.--Urwumpe 00:20, 6 August 2006 (MSD)
  • OK I'll put it back in the list then, after Ariane to allow some time for editing. --RaMan 14:48, 6 August 2006 (MSD)
  • Yes, it's a joke. It is a real addon, but I simply used the DGIII text and replaced key words. Point being, a totally ridiculous addon can get featured status when there is a poor selection and a worse contributor ratio. Can't we just have random addons rather than 'featured'?--BadWolf 02:49, 7 August 2006 (MSD)

@BadWolf: I thought you might have recommended it to prove a point :) You are right, when there are only three active contributors one of them can easily screw something like Featured addons. However, three contributors with good intentions can surely keep reasonable addons here. And besides, I agree with Urwumpe that this addon deserves to be mentioned.

Now, Random addon sounds like a good idea, but I see two problems with it: firstly, this still requires a precis or a really good first paragraph (otherwise it'll be worse than whatever addons we pick manually, even OMB), and secondly I don't know how to implement such a random feature. How about the following compromise: we call them "Random addon" rather than "Featured addon" to avoid the connotation of quality, but these Random addons are only selected from a pool of addons which have a precis and have been manually added by someone. Initially there will only be a few, but we'll hopefully add more.

It's just that a quick look through those 54 addons we have reveals that most of them are nothing but stubs. Don't want to see one of those come up as a Random addon...

--RaMan 13:38, 7 August 2006 (MSD)

Afraid I've no idea what the technical limitations are, but agree we only want to show addons with a proper article. Just avoiding those in category stub would seem a logical route, but as I say -- may not be technically possible.
I'm sory I don't have a better suggestion, but I still think a featured article system with such a limited selection and editor-base can be abused. Be it for comic effect ( ;-) ) or because it will simply be a highlight of popularist addons as opposed to Wikipedia being a highlight of quality articles.--BadWolf 16:50, 7 August 2006 (MSD)
I don't want to get into an argument about how popularist addons can ever get a real problem. I don't believe its bad to have more people supporting to see the addons they develop and play more often on the main page, as other less popular addons. Its a bit like pop music - popular music isn't very often better music as less popular music, but it makes more people agree, that it is good. A compromise. So, popular addons, like NASSP, DGIII or AMSO will of course find more supporters, and more authors for their articles. But if each user also write in two-three other articles for improving quality, we have already won, by having one day enough addon articles for making "addon of the week" a once in a lifetime acheivement for articles.
There is only one way to avoid a lack of articles - have more quality articles. And how do we get more quality articles? Only by making it attractive for people to contribute. And for making it more attractive, if we can't offer more rewards, is it to make the psychological barrier for people writing articles lower as it is now. Eg by showing where they might participate.--Urwumpe 23:21, 7 August 2006 (MSD)
Implemented random addon thing - check out OrbiterWiki:Sandbox, and make sure you reload a few times. Looks pretty cool! So what to we choose? Let's make this a poll:
The main page now uses Random addons. Please play with it and make up your mind about which is better. One problem with Random addons is that it doesn't provide that much motivation for someone to write up a tidy article. Of course this is only a problem when there are lots of addons :) --RaMan 10:45, 17 August 2006 (MSD)
Looks and seems to work great. Cheers. :)--BadWolf 18:15, 24 August 2006 (MSD)

IE support & [Link]s

Whoops sorry for the somewhat messed up layout for IE - did I really expect it could render something as advanced as a page using CSS?... I'll try to make it more user-friendly, but it probably won't be as nice as it is in real browsers... --RaMan 11:38, 18 August 2006 (MSD)

The text "[link]" is appearing in square brackets before section titles on the main page. --GW_SimulationsTalk | Contribs | E-mail 00:30, 19 August 2006 (MSD)
This should work now. I can't be bothered to fix the crappy ugly marings/paddings for IE, if you can, feel free. Unless Timwi feels like helping out (which I doubt because he totally hates IE, and I know why :D) --RaMan 02:10, 19 August 2006 (MSD)
It would appear to have moved from the left of the box to the right, and reduced in size, but it is still there. --GW_SimulationsTalk | Contribs | E-mail 02:14, 19 August 2006 (MSD)
Yes, that was the idea. I wanted to make sure that there is an easy way to find the source of random addons and other elements that make up the main page. Not everybody can read the source of the main page with ease (I certainly can't). If you dislike them then you can add some user css to hide them. If you still dislike them then I can agree to remove those for Pilot Section, Developer section & Contributor section, but I'd still want to keep those for Random Addon & Article. --RaMan 12:38, 25 August 2006 (MSD)
I see. I just thought that it would make more sense to link the titles. It's not a problem as it is though. --GW_SimulationsTalk | Contribs | E-mail 13:00, 25 August 2006 (MSD)