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- 07:02, 22 July 2012 diff hist -2 m Developing modules in C++ (basic) →Example utility class
- 06:36, 22 July 2012 diff hist +9 m Developing modules in C++ (basic) →Resource Acquisition Is Initialization
- 06:13, 22 July 2012 diff hist +22 m Developing modules in C++ (basic) →Resource Acquisition Is Initialization
- 06:10, 22 July 2012 diff hist +1 m Developing modules in C++ (basic) →Memory management in C++
- 06:09, 22 July 2012 diff hist +41 Developing modules in C++ (basic) →Example utility class
- 06:06, 22 July 2012 diff hist +1,008 Developing modules in C++ (basic) →Example utility class
- 05:52, 22 July 2012 diff hist +2,357 m Developing modules in C++ (basic) Code formatting
- 05:43, 22 July 2012 diff hist +36 Developing modules in C++ (basic) →Resource Acquisition Is Initialization
- 05:41, 22 July 2012 diff hist +1,912 Developing modules in C++ (basic) RAII
- 05:22, 22 July 2012 diff hist +1,292 Developing modules in C++ (basic) →Memory management in C++
- 15:07, 21 July 2012 diff hist +312 Developing modules in C++ (basic) Memory management stub
- 15:00, 21 July 2012 diff hist +2,200 Developing modules in C++ (basic) →Classes and objects
- 04:14, 21 June 2008 diff hist +1,635 Main Page
- 15:14, 6 May 2008 diff hist +77 Storing MFD Instances It's better to access a vector's element with at() instead of [], because at() can generate exceptions.