DeltaGliderIII
DeltaGliderIII | |
---|---|
DeltaGliderIII in Low Earth Orbit | |
Description | |
Role | Glider |
Full name | DeltaGliderIII |
Crew | 1 |
Passengers | 4 |
First flight | date unknown |
Entered service | date unknown |
Manufacturer | unknown |
Dimensions | |
Length | 17.76 m |
Height | - m |
Wingspan | 17.86 m |
Wing area | - m2 |
Masses | |
Empty | 12,000 kg |
Fuel | 11,400 kg |
RCS fuel | 600 kg |
Max. take-off | 24,000 kg |
Inertia PMI | 15.5 / 22.1 / 7.7 m2 |
Performance | |
Max. delta-v | 1,800 m/s |
Max. accel | 38 m/s2 |
Stall CL | 1.0 |
Stall AOA | 20° |
DeltaGliderIII is a succesful attempt by Daniel "DanSteph" Polli to create an improved version of the standard-issue Delta-glider for the Orbiter space flight simulator. It has been built upon the now discontinued DeltaGliderII
Features and capabilities
The DeltaGliderIII has been a major improvement over both the standard-issue Delta-glider and DeltaGliderII - complex, realistic yet easy to use. It features:
- realistic crew support:
- a living crew that realistically reacts to the flight conditions; G, temperature, cabin O2 level etc.
- you can actually kill the crew if you vent-off the atmosphere of the craft - what a nice feature!
- life support and alerts
- you can actually hear your astronauts breathe as you travel between spaceships.
- improved cockpit:
- realistic panels with many user friendly and rather intuitive features
- 40 integrated sounds; button, panel, systems, pilot's heart beat, afterburner, warnings, animation etc. etc.
- onboard flight computer with many displays and autopilots and ability to load user-defined programs
- a complete panel in three part with many systems; life, apu, engine etc.
- an autopilot that will help you during ascent, re-entry, landing etc.
- MMU also has panel and sound
- a new Check-list MFD
- realistic refueling that requires pilot's attention
- improved physics:
- crew can EVA and re-enter the ship
- crew can be exchanged between two DeltaGliderIII (rescue mission available)
- a ship reacts to flight conditions (no more unrealistic re-entry or landing)
- improved visuals:
- new animations (deploy the ae35 antenna, see the air intake opening, open the canopy)
- reworked DeltaGlider mesh that reflects the correct number of crew inside
- new hi-res 1024x1024 textures with many skins available
- can have many ships with different skins in one scenario
- 3 hi-res skins included with the base package
- strobe light
- engine smoke, ventil smoke, crash smoke, fuel dump smoke, dope smoke etc.
- improved configuration support:
- a config program that will help you set the skin, crew, payload, power, fuel, life reserve etc etc.
- custom installer, no known install problems
History and evolution
DeltaGliderIII was a natural progression from the DeltaGliderII developed by the same author. The first official version of the DeltaGliderIII was released on 19 July 2004.