Building structures
A base (spaceport) is a construct in Orbiter which allows the user to create an area on a planet which contains various observer sites, structures, VORs, runways, and pads, and other objects contained in a file for that purpose. Base configuration files are contained in the appropriate folder (Orbiter\Config\<planet or moon>\Base). One can also edit an existing base by opening the <base>.cfg file with Notepad or other text editor.
Objects
Objects contained in a base include:
- Block - cubic or rectangular structures
- Hangar - structure with curved roof
- Hangar2 - structure with triangular roof, like a house
- Hangar3 - structure with curved roof, reaching to the ground, Hangar without side walls
- Tank - circular structure with flat top
- Runway - where airplanes and spaceplanes land
- Runway lights - lighting for a runway
- Beacon array - linear lighting array, designed for taxiway
- Solar plant - an array of solar panels, self aligning to the Sun
- Train1 - Monorail train on a straight track
- Train1 - Suspension train on a straight track
- Lpad1 - Octagonal landing pad
- Lpad2 - Square landing pad
- Lpad2a - Square landing pad with a texture different from Lpad2
- Mesh - other meshes
Creating a base
Bases can be defined in the planet or moon config folder, but, in the stock Orbiter 2016, the existing bases are each defined each by their own *.cfg file in the planet's Base subfolder.
To create a new base, open Notepad, or your favorite text editor, then type in the following:
; === Surface Base === Name = Rincon de la vieja Size = 2000 ObjectSize = 2000 BEGIN_OBJECTLIST LPAD2 POS 0 0 SCALE 5 0.15 0 TEX Lpad02 NAV 128.05 END END_OBJECTLIST