DeltaGliderIII
DeltaGliderIII | |
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DeltaGliderIII in low Earth orbit | |
Description | |
Role | Glider |
Full name | DeltaGliderIII |
Crew | 1 |
Passengers | 4 |
First flight | date unknown |
Entered service | date unknown |
Manufacturer | unknown |
Dimensions | |
Length | 17.76 m |
Height | - m |
Wingspan | 17.86 m |
Wing area | - m2 |
Masses | |
Empty | 12,000 kg |
Fuel | 11,400 kg |
RCS fuel | 600 kg |
Max. take-off | 24,000 kg |
Inertia PMI | 15.5 / 22.1 / 7.7 m2 |
Performance | |
Max. delta-v | 1,800 m/s |
Max. accel | 38 m/s2 |
Stall CL | 1.0 |
Stall AOA | 20° |
DeltaGliderIII is a successful attempt by Daniel "DanSteph" Polli to create an improved version of the standard-issue Delta-glider for the Orbiter space flight simulator. It has been built upon the now discontinued DeltaGliderII and will itself be succeeded by the DeltaGliderIV in may 2007.
Features and capabilities
The DeltaGliderIII has been a major improvement over both the standard-issue Delta-glider Mk.2 and DeltaGliderII - complex, realistic yet easy to use. It features:
- realistic crew support:
- a living crew that realistically reacts to the flight conditions; G, temperature, cabin O2 level etc.
- you can actually kill the crew if you vent-off the atmosphere of the craft
- life support and alerts
- you can actually hear your astronauts breathe as you travel between spaceships.
- improved cockpit:
- realistic panels with many user friendly and rather intuitive features
- 40 integrated sounds; button, panel, systems, pilot's heart beat, afterburner, warnings, animation etc. etc.
- onboard flight computer with many displays and autopilots and ability to load user-defined programs
- a complete panel in three part with many systems; life, apu, engine etc.
- an autopilot that will help you during ascent, re-entry, landing etc.
- MMU also has panel and sound
- a new Check-list MFD
- realistic refueling that requires pilot's attention
- improved physics:
- crew can EVA and re-enter the ship
- crew can be exchanged between two DeltaGliderIII's (rescue mission available)
- a ship reacts to flight conditions (no more unrealistic re-entry or landing)
- improved visuals:
- new animations (deploy the ae35 antenna, see the air intake opening, open the canopy)
- reworked Delta-glider mesh that reflects the correct number of crew inside
- new hi-res 1024x1024 textures with many skins available
- can have many ships with different skins in one scenario
- 3 hi-res skins included with the base package
- strobe light
- engine smoke, ventil smoke, crash smoke, fuel dump smoke, dope smoke etc.
- improved configuration support:
- a config program that will help you set the skin, crew, payload, power, fuel, life reserve, etc.
- custom installer, no known install problems
History and evolution
DeltaGliderIII is a natural progression from the DeltaGliderII developed by the same author. The first official version of the DeltaGliderIII was released on 19 July 2004. On 15 May 2007, the successor DeltaGliderIV entered public beta testing, with final release being close.
External links
Precis
This article has a precis and appears in the Random addon or Random article section on the Main Page. The precis can be found at DeltaGliderIII/precis and is displayed below.
The DeltaGliderIII was a vessel addon designed for Orbiter by Dansteph. It featured highly realistic and fully functional cockpit instruments, included flight instruments along with controls for the life support system, electrical systems, and fuel systems. The DeltaGliderIII simulated a live crew which could be killed by incorrect cabin pressure, temperature or CO2 level. Unlike most vessels in Orbiter at the time, the DeltaGliderIII was able to simulate damage due to overloads such as extreme G-forces or reentry temperature, damaging or destroying the vessel. Crew onboard a DeltaGliderIII were able to perform Extra-Vehicular Activities, also a first for Orbiter vessels at the time. (More...)
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